File core.h
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#include <Eigen/Core>#include <Eigen/Geometry>#include <uipc/common/type_define.h>#include <uipc/common/unit.h>#include <uipc/common/range.h>#include <uipc/common/enumerate.h>#include <uipc/common/uipc.h>#include <uipc/core/engine.h>#include <uipc/core/world.h>#include <uipc/core/scene.h>#include <uipc/core/scene_snapshot.h>#include <uipc/core/scene_factory.h>#include <uipc/geometry/simplicial_complex.h>#include <uipc/geometry/simplicial_complex_slot.h>#include <uipc/geometry/implicit_geometry.h>#include <uipc/geometry/implicit_geometry_slot.h>#include <uipc/builtin/attribute_name.h>
The documentation for this class was generated from the following file include/uipc/core.h